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Hardspace: Shipbreaker | Concept Design for Gecko-Class Ship Exteriors

I joined the Hardspace: Shipbreaker team as Concept Designer (following in the big footsteps of Brennan Massicotte and Jude Smith to help develop to look of the Atlas-class ship and flesh-out the Gecko class a little more. It was a fun exercise in remixing and kitbashing existing assets into new configurations.

The brief was to take the existing Gecko class design and find ways to remix and reorganize assets so that its variants communicated clearer functions and roles.

The brief was to take the existing Gecko class design and find ways to remix and reorganize assets so that its variants communicated clearer functions and roles.